March 22, 2011

Processing obj exporter/ octane render

Finally it is done.
The first release of the octaneRenderer and obj exporter.
The exporter is based on the obj exporter by Jesse Louis-Rosenberg.

Three examples to get started are included.

Object exporter:
  • geometry
  • groups
  • materials(without textures)
  • uv-coordinates
Octane rendering (windows only):
  • Render the Sketch in Octane
  • set startFrame and number of Frames
  • Give Camera to Octane (position, target, fov, apperture, focal depth)

  • Support Octane rendering on Linux and Mac (see below)
  • export textured Materials
  • Implement all remaining octane cameracommands

To install the exporter, simply download the zip file and extract the contents to your Processing libraries folder.

you can download the library here

At the moment Octane rendering only works with Windows.
The sourcecode is included with the download, so if everyone is invited to help us make this work on all Systems, please sent me an email, or leave a comment if you have interrest.


Blogger Raul Lacabanne said...

This is a great work Michael!!!! Congratulations!!!!

March 22, 2011 at 2:48 PM  
Anonymous Martijn said...

Same here! Nice work! Tried every lib, but this one is the best!

March 23, 2011 at 3:48 AM  
Anonymous Martijn said...

PS. Used it in OSX

March 23, 2011 at 3:51 AM  
Blogger Apollonas1954 said...

how can I use your code in my project to export my 3d in .obj? which part of code is needed?
Thank you and great work!!

August 28, 2011 at 8:35 PM  
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January 17, 2012 at 3:56 AM  
Blogger Tommy Preger said...

Is there a way to get this working with Processing 2?

September 13, 2012 at 10:45 AM  
Blogger Nils Seifert, Michael Mühlhaus said...

There will be an update soon!

October 5, 2012 at 2:41 PM  
Blogger leo said...

this is great! looking forward to the update... thanks a lot!

October 19, 2012 at 1:35 PM  

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